IGPX -Immortal Grand Prix-

Title:IGPX -Immortal Grand Prix-
Overall:Watch
Keywords: , , , , , , ,
Notables: R1 License - Discotek
In the year 2048, people’s fascination for fast cars and roller-ball action have merged into a fighting race event called the called “Immortal Grand Prix”, or IGPX. Moving at speeds greater than 400km/h (250miles/hour), a team of three high-tech racing mechanoids battle another team while making three laps over a 60-kilometer course. Victory will be rewarded to only the best pilots, best machines and strongest team. IGPX follows the adventures of Takashi and the other members of the ‘Team Satomi’ as they struggle to prove that they are the best on the circuit.

This Japanese series is noteworthy in that it has been sponsored and prelicensed by the American cable channel ‘Cartoon Network’, and it is being simultaneously aired on Japan TV and the R1/USA market on the CN cable channel.


26 TV episodes

Produced by TV Asahi, Production I.G & Cartoon Network

Also see the pilot series: Immortal Grand Prix (Micro-Series).
OverallArtAnimationCharacter Design MusicSeries StoryEpisode StoryReviewer
Watch 8 8 7 5 5 5 Ggultra2764 [series:1247#1552]
Think of IGPX as "mechs doing roller derby" with its premise. The series is pretty much treated like a typical sports anime as the series is primarily focused on Takeshi and the members of Team Satomi trying to keep things together when competing against other teams in the Immortal Grand Prix. Each team has their varying tactics and strategy that they stick with, which Team Satomi wind up having to find ways of overcoming. The animation for this is actually pretty solid with the mecha in the series well-animated in CGI and moving fluidly without any degradation of detail or noticeable shortcuts. The fluid movement is also retained with regular animated shots with characters, though they are not as pleasing on the eyes as the IGPX matches that take place. The show is smart to have a diverse range of fight choreography in each race since Team Satomi find themselves dealing with varying strategies and tactics used by different teams they compete against. As I winded up watching the Toonami version of this series, it is known for having a soundtrack different from the Japanese version which consists mostly of techno tracks that clash poorly with the onscreen action.

If you happen to look deep enough into IGPX though, you will come to realize that it doesn't have much to offer in terms of depth and substance. A number of the character types and plot developments that take place throughout the series are typical approaches to sports anime with characters such as the gifted slacker Takeshi, rival and former teammate River, brash tomboy Liz and soft-spoken gifted girl Amy. The anime tosses in a developing love triangle, a period of self-doubt Takeshi deals with in IGPX's second half, personalities among Team Satomi butting heads with each other and Satomi struggling to stay afloat that are all typical storytelling tropes of sports anime. Also, the anime does not put much thought into elements of its advanced future as Amy's cat Luca is conveniently able to telepathically interact with her owner through their mech and perform hacking without any reason provided beyond cute factor and the mecha used in the series seem impractical in design as they don't seem to have a means shown to move over 300 MPH beyond it violating physics and their thin designs making it unlikely they would be capable of maintaining themselves over such immense speeds and actively pummeling one another during the races. Granted the anime was made in mind for younger viewers, but thinking deeply enough about the show's story and world setup will have you realize the cliches it milks and the avoidance of any deep thought going into its sci-fi and mecha elements.

Overall, IGPX mostly exists to show off the roller derby-like competition that the Immortal Grand Prix offers and the struggles that Team Satoshi go through to maintain cohesion as a team. While the onscreen action is a decent spectacle to see, the series doesn't have much else of substance to offer as it dabbles into storytelling cliches and character types typical of sports anime and disregards putting much thought into its science-fiction elements. It's a decent diversion for casual fans and younger audiences, provided you don't think too deeply about its storytelling.

Last updated Friday, May 20 2016. Created Friday, May 20 2016.
Watch 10 10 10 10 10 Violet D [series:1247#1393]
What can I say Saturday evenings I have on cartoon network to watch the evening animation and later on Adult Swim. IGPX is a good one that has joined my saturday night animation. I enjoy watching it and see the future right before my eyes. If you get a chance you should check it out. It doesn't matter what age you are you will enjoy it if you are into anime. I've noticed as a side note that Saturday cartoons are getting really good too. Jetix and WB are turning into some anime Yea.

Last updated Saturday, June 17 2006. Created Saturday, June 17 2006.

Other Sites
NameURL
Official Japanese Series Web Site http://www.igpx.jp/
English Language CN Series Web site http://www.cartoonnetwork.com/tv_shows/igpx/index.html

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