Shingeki no Bahamut Genesis

Title:Shingeki no Bahamut Genesis
Rage of Bahamut Genesis
神撃のバハムート GENESIS
Overall:Watch
Keywords: , , , , , , ,
Notables: Animation - MAPPA
INOUE Go
INOUE Tsuyoshi
SHIMIZU Risa
YOSHINO Hiroyuki
Mistarcia is a magical world where humans, gods, and demons mingle together. In the past, the black-and-silver winged Bahamut has threatened to destroy the land, but humans, gods, and demons overcame their differences to fight together and seal its power. The key to that seal was split in two, one half given to the gods and the other to demons, so that they would never be united and Bahamut never released. Now, two thousand years later, the world is in an era of peace - until the day a human woman steals the gods' half of the key.
(Summary Courtesy of Anime News Network)


Series premiered on October 6, 2014.
Animated by Mappa
Adapted from the Japanese online social card game, Shingeki no Bahamut, made by Cygames.


See also: Shingeki no Bahamut: Virgin Soul.
OverallArtAnimationCharacter Design MusicSeries StoryEpisode StoryReviewer
Rent 10 10 9 6 7 8 Ggultra2764 [series:2958#1552]
Adapted from a Japanese-only trading card game, Rage of Bahamut: Genesis mixes swashbuckling action and fantasy-based elements as rivals Favaro and Kaisar unwillingly find themselves caught in a conflict between the forces of heaven and hell as a mysterious demon girl named Amira seeks their aid to locate the whereabouts of her missing mother, unaware that her actions could bring about the end of the world through the resurrection of the dragon Bahamut. For the most part, Rage of Bahamut: Genesis does a solid job with exploring its world in showing its fantasy-based world and further developing its plot as more facts about Amira and the different forces seeking to stop her or use her to fulfill their own ends. The rivalry between our main leads, Favaro and Kaisar, also gets focus throughout the series as the reasons for their hostility get explored and develop throughout much of the span of the series as the two start at odds with one another and their relationship gradually improves as more comes to light about Amira's situation, though the hostility between the two is exploited by enemy forces at points throughout the series as well. Beyond our trio of main characters, the majority of the supporting cast do not have much that stick out with them as they mostly fill common character archetypes of fantasy-based anime titles or exist to fulfill a specific role in the title's storyline and are rather limited in depth compared to the main trio.

In terms of visuals, Rage of Bahamut is easily one of 2014's best-looking works with the highly-detailed background scenery and character designs it offers up, as well as expansive and highly fluid animated sequences seen throughout the series. Highlights include seeing dragons in action like Bahamut's resurrection from later in the series, seeing how expansive the realm of hell is, and seeing some of the elaborate spells in action being set up by devils, angels and humans.

While having its hiccups with fleshing out supporting characters, Rage of Bahamut: Genesis is still a worthwhile fantasy-action series to check out offering gorgeous animation and a well-developed plot that fleshes out both Amira's character and the ongoing rivalry between Favaro and Kaisar. A definite recommendation if you are into fantasy-based titles.

Last updated Saturday, July 02 2016. Created Saturday, July 02 2016.
Watch Stretch [series:2958#628]
(Watch+ or Rent-)

(All episodes watched):

Something about there being a great big dragon who can devastate the world, and apparently it's worse than 'Satan' or 'Beelzebub', and there's a nice girl who must be kept separate from it, because due to some sort of magic she could cause it to awaken--or something like that. The greatest weakness of this show was that the plot was confusing. Perhaps the greatest strength of this show was the colorful characters. Co-protagonist Favaro initially rubbed me the wrong way but I got to like him (though Kaisar was my hero throughout). The zombie girl was a nice touch, too. I don't like shows where the characters routinely do thoroughly impossible things (like leaping on horseback off of an at least 100 foot tall aqueduct and landing on a rooftop far below uninjured). It seems patronizing when I'm apparently expected to think such things are cool. Whereas Garo, another sword & sorcery series of the same season, had relatively crude animation but didn't patronize me, here the opposite seems to be the case. But while the first episode didn't thrill me and I wanted to write this show off, a couple things did pique my interest--like the mysterious girl who asks for Favaro's help, and the weird twist at the end. This show stubbornly remained modestly entertaining and I couldn't bring myself to abandon it altogether. Favaro seemed like less of a jerk in episode two, once we had gotten to know him, and the misunderstanding on the part of Kaisar regarding Amira was amusing. The animation and artwork was good, much better than Garo. At times the show seems kind of childish, like where silly expressions on character's faces are supposed to make us laugh out loud, but for the most part this story seemed to have some fresh and unpredictable material to it. Genesis is much like Garo, much more than I originally thought, and for awhile I sometimes confused the two, and couldn't remember whether a particular event I remembered had happened in one series or the other. Genesis seems a little more comical, with weird but funny stuff happening while the comedy in Garo mainly comes from stuff the characters say. Joan of Arc inevitably shows up again, and there seems to be a confusing battle between humans, demons, and something even worse than demons going on. The show is kind of neat in some ways, with colorful characters, for instance, but the plot as a whole is kind of difficult to follow. Whereas the basic conflict of Garo is pretty clear, that of Genesis remains confusing; something about a giant dragon will arise and destroy the world if some magical 'key' that Arita is carrying comes into contact with something else (I forget exactly what). It's hard to remember confusing stuff. As a result whenever a new episode came along I would have already forgotten most of what had happened previously. But the conclusion was okay (though Bahamut seemed surprisingly easy to slay, given how awesomely powerful it had been built up to be). The climax reminded me of the climax of a flashy Hollywood movie, where a number of seemingly hopeless problems are worked out and many awesome villains are defeated in rapid succession by a team of heroes. Perhaps my Western-world understanding that nothing can be worse than Satan and demons made it difficult for me to take the way this story worked out completely seriously. My memory is that some episodes did more harm than good to the story, but it worked out okay and I don't regret watching to the end.

Last updated Tuesday, February 10 2015. Created Monday, October 20 2014.

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Official Japanese Series Web Site http://shingekinobahamut-genesis.jp/

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