Houkago Saikoro Club

Title:Houkago Saikoro Club
After School Dice Club
Keywords: , , , , ,
Notables: Animation - LIDEN FILMS
KOUNO Marika
Miki has a problem: she doesn't understand the concept of 'fun'. She's 'uncomfortable with the things other people enjoy' and 'can't get interested in things that interest everyone'. One day, she makes a new friend, Aya, who has an unconventional attitude towards enjoyment. After spending an afternoon together getting intentionally lost, they run into their class president, Midori, on her way to her part-time job. They find that she works at The Saikoro Club, a board gaming outfit which carries exotic games from Europe and elsewhere. Perhaps playing games of this sort will be just the route to fun that Miki has been looking for.

12 episodes
OverallArtAnimationCharacter Design MusicSeries StoryEpisode StoryReviewer
Unevaluated Stretch [series:3773#628]
(Two episodes watched):

I hope this show will be more than just a matter of teaching us how to play a new game every week. These games are sort of interesting, but they won't substitute for a genuine plot among the three girls. Does Miki really have an unusual and serious problem regarding enjoyment, and will it take more than stumbling across a new pastime to solve it? If she would genuinely progress and transform over the course of the series (and we get to know her well enough to care), it might be fun. In part since I sometimes play similar games myself, I watched a second episode, but was on the lookout for some sort of intriguing story behind all this. In episode two we learn yet another game, which was sort of neat, but again the characters are very shallow and show few signs that they will ever be anything more. I thought about watching additional episodes, but fast-forward through everything other than the introduction of the game of the week and the playing of it. Ultimately, I just quit.

Last updated Wednesday, January 01 2020. Created Friday, October 18 2019.

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