Cosmo Warrior Zero

Title:Cosmo Warrior Zero
Cosmowarrior Zero: La Jeunesse d'Albator
Zero, el Guerrero Cósmico
Zero, O Guerreiro Cósmico
Keywords: , , , ,
Notables: MORIKAWA Toshiyuki
Original Concept - MATSUMOTO Leiji
R1 License - Media Blasters
The long war between the planet Earth and the machine men is finally over, resulting in a peace that is more a victory for the machine men than the Earth. Warrius Zero lost his family in the war to the machinemen but despite this he still is a member of the Earth fleet that is now working in concert with the machine men. His ship, made up of both humans and machine men, has been given a near impossible task: capture the space pirate Captain Harlock. While Zero struggles to accomplish this task, evidence begins to surface that the peace between machine men and Earth may not be as it seems....
(Summary Courtesy of Anime News Network)

13-episode TV series which premiered on July 7, 2001.
Licensed by Media Blasters
OverallArtAnimationCharacter Design MusicSeries StoryEpisode StoryReviewer
Rent 8 6 6 7 7 7 Ggultra2764 [series:2562#1552]
This proved to be a decent watch considering my limited exposure to Leiji Matsumoto works thus far. The main hook of Cosmo Warrior Zero is the show's plot focused on Zero's journey with his crew on the Kiryu to hunt down Harlock while trying to patch up tensions between the human and machine halves of his crew since both are at odds with one another following their war against one another. Zero's journey brings him to notable worlds and characters from other Matsumoto works besides Harlock like Gun Frontier and Galaxy Express 999, a treat for fans of his works. As the series progresses, the peace that was set up following the war between man and machine does not appear as it seems on the surface when facts become unveiled in the second half of the series that influential leaders among the Machine Man are doing some pretty harsh things to humans, some of which effect a few of the crew members aboard the Kiryu.

The series does have its rough spots. Character designs conform to Leiji Matsumoto's trademark drawing style which is okay for major characters yet look quite cartoon-ish for supporting characters like Tochiro. There is some use of CG animation in the rendering of spaceship cannons as they aim at their targets, but they look rough in detail and stick out quite prominently. The series is also quite limited in its individual character developments as only Zero gets prominent focus in his developments over how to judge Harlock's character and the advancement of his relationship with first officer Marina Oki while other character developments and depth is more focused on a group-by-group basis between Harlock's crew, the Kiryu crew and the mysterious enemy threat the two former later have to confront.

Still though, Cosmo Warrior Zero does have me curious over wanting to check out other animated works from Leiji Matsumoto as this series made a solid sci-fi adventure romp while it lasted despite having a number of shortcomings.

Last updated Monday, April 23 2012. Created Monday, April 23 2012.

Other Sites
Leiji Matsumoto's page for Zero

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