Sagrada Reset

Title:Sagrada Reset
Keywords: , , , , , ,
Notables: HANAZAWA Kana
In the small town of Sagrada, many people have 'special abilities' which defy the laws of physics. Most are useless, but there are exceptions. Haruki Misora can declare a 'reset', which effectively causes time to restart up to 72 hours previously--but the ability is of little use, since her memory of what happened in those 72 hours is lost. But somehow Kei Asai can remember what happened after these resets. Sumire Soma introduces them to one another and the three of them set to work fixing problems. Oh, and one of them may be an android.

24 episodes
OverallArtAnimationCharacter Design MusicSeries StoryEpisode StoryReviewer
Rent 7 7 7 6 6 7 Ggultra2764 [series:3347#1552]
(Rent-/ Watch+)

Sakurada Reset is set in the titular town that has people filled with special abilities and are isolated from the outside world. Among its residents are Kei Asai, who has a perfect memory that can't be tampered with, and Haruki Misora, who can reset time up to 72 hours back whenever she sets up a save point to set the time back to. Both of them are members of the Service Club, a club where the two are assigned to handle unique dilemmas coming from ability users. Unknown to them however, the Service Club is part of a larger chain of events transpiring within the town.

Sakurada Reset has gotten some rather divided reception among fans due to how it chooses to execute its storytelling. It goes the route of the Monogatari franchise in that good chunks of the series feature characters being in long-winded conversations where they talk about their abilities and perceptions of their everyday lives. What made this approach popular among Monogatari fans was that this was accompanied by the colorful and eccentric personalities of its cast. This is not the case with Sakurada Reset throughout much of its run, as characters barely emote as they talk nor express anything resembling a human personality. This unfortunately makes the characters come off seeming like robots or "talking heads" (depending on how you view them), and makes it quite a struggle to get through roughly the first two-thirds of the anime series. This is especially bad with Haruki's character, as she sounds almost robotic talking, not able to think independently, and seemingly only exists for Kei to use her reset ability whenever he's in a pinch.

The handling of the character abilities is also a bit of a mixed bag. In concept, all the characters have specific restrictions and conditions they have for utilizing their abilities. To its credit, this keeps the characters from getting too overpowered within Sakurada Reset and they have to think carefully over the best means to utilize their abilities for varying situations. For instance, Kei's "perfect memory" lets him recall events from prior resets that Haruki made, since she forgets of events that occurred following the previous "save point" she set prior to a reset. However, the show's rather subpar animation does hinder how spectacular some of the more fantastical abilities of the series are rendered such as Sasano's ability to enter the world of a photo for a limited time and Ukawa's ability to manipulate the properties of objects.

As far as the story goes, much of the first two-thirds of Sagrada Reset is focused on exploring the town and introducing a number of ability users, a number of whom have personal problems related to their abilities that Kei and Haruki have to resolve. On the one hand, the series does do a solid job with dabbling into each character's problems, with Kei having to do much of the guesswork in figuring out how to resolve each crisis. In addition, hints are usually dropped about the larger situation that Kei and others gradually find themselves getting into. However due to the mentioned issue with characters barely seeming human throughout much of the series, it does kill quite a bit of investment for the audience to give a hoot about what goes on throughout much of the series.

Miraculously, the final third of Sakurada Reset offers a considerably improved experience over its early two-thirds if you are able to press on that far. The larger conflict that comes at hand at this point in the series offers a clash of philosophies over the abilities given to people within Sakurada and puts Kei's abilities to the biggest test in resolving the crisis. The storytelling is genuinely more engaging with some major characters forced into making hard decisions to aid one another and having some genuinely engaging dramatic developments in which the characters actually emote more often. This easily makes the final third of Sakurada Reset the best point within the series to watch through and a good reward after struggling through the stagnant first two-thirds of its run.

Overall, I suppose I found Sakurada Reset a bit of a mixed bag. While it has a unique premise with solid exploration of its world and characters, elements of its design and direction such as its subpar animation, heavy focus on character conversations, and almost-robotic character interactions hinder how receptive many viewers would be to viewing the series. The final third of the series is a considerable improvement with how the characters express themselves due to the raised stakes of the conflict they find themselves in. But this alone is not enough for me to believe it improves the quality of Sakurada Reset as a whole, and is certainly an area where I can see the show's divided reception comes into play.

Last updated Tuesday, August 27 2019. Created Tuesday, August 27 2019.
Unevaluated Stretch [series:3347#628]
(Two episodes watched):

Well, time travel is almost always fun. The countless alternate realities that become possible likewise expand the potential of a show exponentially. Just make something which ought to be impossible possible, and do it in a manner which is plausible enough to suspend disbelief, and it would be hard not to be intriguing. Technically, what happens isn't time travel so much as the world today being changed into exactly what it was like 72 hours or so ago, including the memories in (most) people's heads, but the effect is pretty much the same. I do have some reservations about Sagrada Reset, however. There are so many rules to remember, regarding what this person or that one can and cannot do, that I fear I will forget some important things and lose track of what's going on--and the series continuing for 24 episodes certainly won't make my task any easier. When everybody has a supernatural ability, you don't know what to believe anymore. It took me an ungodly long time to watch this first episode as I paused frequently to try to figure out what exactly each line meant; they could have been more clear. The show seems very philosophical, sometimes to the point of driving the viewer mad with all the questions that are impossible to answer that come up. I have no idea what the scene on the rope bridge (spoiler)suicide? was supposed to mean. But it still seems interesting, and I feel I must at least try to keep up with it.

There seems to be a cardinal rule to anime: I can't get interested in the story that is being told if the main characters aren't interesting themselves. I think that must be the problem with Sagrada Reset, just like countless other shows. The characters have paranormal abilities, but they haven't got personalities. I wish I understood better just what it takes for a character to cross the line from 'stranger' to 'likeable person I can sympathize with', but the characters in SR don't seem to have managed to do it. Kei has an obsession with fixing problems, and always seems to think that he knows what's right, but I have no idea why he feels this way and therefore can't really care all that much about him. The fact that Soma has apparently killed herself even though we had no idea that she had any sort of behavioral problem tells you how shallow her personality was. It might have been shocking if we had gotten to know her, but we didn't. And Haruki is supposed to be emotionless and behave like an android--yet she seems more interesting than Kei does. It seems that this show just told us that people had fantastic abilities, and jumped into exploring those, without first introducing the characters properly.

As if this were not a big enough problem, the story here seems to leapfrog forward in a confusing and frustrating manner as impossible abilities pop up whenever they are needed. At one point a man shows up for a meeting and explains that he came because a request to do so just popped into his head, thanks to some minor character's convenient ability. I would rather there be only two or three people with fantastic abilities than almost everyone having them, because, again, I don't know where I stand, what's possible and what isn't, why (or if) this or that makes sense, etc. It seems that we viewers are just supposed to go with the flow, but I became apathetic. Going into episode two I was guardedly optimistic about this show, because it seemed that it would be hard for a story with such incredible things taking place to not be intriguing, but it seems that somehow Sagrada Reset has managed to find one. Dull characters is always the quickest way to kill a good story.

Last updated Friday, January 01 2021. Created Tuesday, April 18 2017.

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